ADVANCED GEOSPATIAL SOLUTIONS WITH REALISTIC 3D VISUALIZATION
FOR A SUSTAINABLE AND PROSPEROUS FUTURE
REAL-TIME FLOOD SIMULATION
MULTI-LAYER SILHOUETTE ANALYSIS
REAL-TIME ELEVATION MAP
SHADER BASED REAL-TIME SLOPE
REAL-TIME HIGH RESOLUTION VIEW SHED
REAL-TIME VOLUMETRIC WIND ANALYSIS
REAL-TIME VECTOR OPERATIONS
We are a research lab in Ankara, Turkey that develops highly accurate geospatial simulations and analyses combining video game and geospatial technologies. We provide high precision geospatial computation at unmatched speeds using our unique pipeline.
The unique capabilities of Zibumi are thanks to its diverse background. Taking its roots in the game development industry, the company had strived for performance and realistic graphics under real-time constraints from day one. The restrictive interactivity requirements for games also helped Zibumi excel in user experience. Thus, Zibumi’s ultimate stance is to develop a blend of highly performant, eye-pleasing experiences that does not compromise accuracy.
Zibumi aims to disrupt the processes regarding the acquisition and interpretation of geospatial data. Zibumi gives its customers an edge by allowing them to run relevant analyses in a fast and accurate manner. To achieve this, Zibumi heavily relies on GPGPU programming. The formulations in the GPU domain requires a rethinking of existing GIS paradigms. Consequently, the methods focus on reusing the data once the GPU receives it. The algorithms exploit the graphics pipeline with extensive use of compute shaders and push rasterization to its limits to remain performant. The multi-disciplinary approach to GIS problems helps Zibumi generate suitable data structures and relevant algorithms. Zibumi’s group has the tools and skillset to bring existing best practices computer graphics to the GIS domain, creating Zibumi’s unique flavor.